Blade Runner: Summary and Analysis
In the dark and rain-soaked alleys of a future Los Angeles, where technology seamlessly mingles with the human experience, the iconic film “Blade Runner” unfolds. This cinematic masterpiece, directed by Ridley Scott and released in 1982, has transcended its status as a mere science fiction flick to become a cultural touchstone. Through its stunning visuals, thought-provoking themes, and enigmatic characters, “Blade Runner” invites us to explore the complex interplay between humanity and technology, identity and authenticity, and the haunting question of what it means to be human in an increasingly artificial world.
As we embark on this journey to dissect and analyse the intricacies of “Blade Runner,” we will dive deep into its dystopian landscape, its troubled characters, and the profound philosophical questions it raises. From the inception of the film to its impact on subsequent generations of filmmakers, we will examine the movie’s enduring legacy and its ability to captivate audiences even decades after its release. In this blog post, we will peel back the layers of this cinematic gem, exploring its narrative, visual aesthetics, and the profound moral dilemmas it presents to its audience.
Join us on a quest to unravel the mysteries of “Blade Runner” as we explore its profound themes, dissect its characters’ motivations, and consider the implications of a world where the line between human and machine is blurred. Prepare to be challenged and awed by the enduring relevance of this timeless classic, where the future may not be as far off as we once believed.
Context
“Blade Runner” is a science fiction film directed by Ridley Scott, released in 1982. The film is known for its visually stunning depiction of a dystopian future, and it has had a significant impact on the science fiction genre.
“Blade Runner” is firmly situated within the science fiction genre, and more specifically, it is often classified as a cyberpunk film. Cyberpunk is a subgenre of science fiction characterised by a focus on high-tech, futuristic settings, often with a dark and gritty tone. It explores the impact of advanced technology on society, usually in dystopian or post-apocalyptic worlds. “Blade Runner” exemplifies these themes by presenting a future Los Angeles filled with advanced technology, flying cars, and humanoid robots called replicants.
The film is loosely based on Philip K. Dick’s 1968 novel “Do Androids Dream of Electric Sheep?” While the movie takes inspiration from the book, it also diverges significantly in terms of its tone, visual style, and narrative.
“Blade Runner” paints a bleak and dystopian vision of the future, where environmental degradation and social decay are rampant. This is reflected in the constant rain, the grimy urban landscape, and the disparity between the rich and the poor.
The central conflict in the film revolves around replicants, bioengineered humans created to serve in off-world colonies. Replicants are banned on Earth, and blade runners, like the protagonist Rick Deckard (played by Harrison Ford), are tasked with hunting down and “retiring” (killing) rogue replicants who have escaped to Earth. The film raises profound questions about the nature of humanity, empathy, and the moral implications of creating lifelike beings.
“Blade Runner” is renowned for its groundbreaking visual effects and design. The film’s depiction of a neon-lit, rain-soaked cityscape has become iconic in the realm of science fiction cinema. The production design, influenced by film noir and Japanese aesthetics, creates a distinct and immersive world.
The film delves into the theme of identity, particularly the idea of what it means to be human. The replicants, despite being artificial creations, exhibit emotions and desires, which blurs the line between human and non-human. Deckard’s own humanity is called into question throughout the film, leading to philosophical and existential inquiries.
“Blade Runner” raises ethical dilemmas surrounding the creation and treatment of replicants. It asks viewers to consider the rights and dignity of these artificially created beings, as well as the consequences of unchecked technological advancement.
“Blade Runner” has had a profound influence on the science fiction genre, popular culture, and even fashion and architecture. Its impact can be seen in subsequent films, TV shows, video games, and literature. It also played a significant role in the resurgence of interest in noir aesthetics and themes in the 1980s and beyond.
“Blade Runner” has been released in several different versions over the years, each with variations in editing and content. These versions have sparked debates among fans and scholars about the film’s themes and interpretation.
In conclusion, “Blade Runner” is a seminal work in the science fiction genre, known for its thought-provoking themes, striking visuals, and lasting cultural impact. It continues to be a subject of analysis and discussion in film studies, science fiction literature, and philosophical discourse.
Summary
Setting: “Blade Runner” is set in a dystopian future Los Angeles in the year 2019. The city is characterised by perpetual rain, towering skyscrapers, and a mix of cultures, primarily influenced by Asian and Western aesthetics.
Characters:
- Rick Deckard (Harrison Ford): The protagonist of the film, a retired police officer known as a “blade runner.” Blade runners are tasked with hunting down and “retiring” replicants (bioengineered humanoids).
- Replicants: These artificial beings are created by the Tyrell Corporation for various purposes, including off-world labor. The Nexus-6 model replicants, with enhanced physical and intellectual abilities, are central to the film.
- Dr. Eldon Tyrell (Joe Turkel): The reclusive and wealthy head of the Tyrell Corporation, responsible for creating the replicants.
- Roy Batty (Rutger Hauer): The charismatic and intelligent leader of a group of rogue replicants who have returned to Earth, seeking to extend their limited lifespan.
Plot Summary:
The film opens with a view of a sprawling, futuristic Los Angeles in perpetual darkness and rain. The opening shots introduce the stark contrast between the towering, neon-lit skyscrapers and the crowded streets below. This sets the tone of a gritty, dystopian world.
The film opens with an aerial view of a dystopian Los Angeles in 2019, establishing the setting as a futuristic, sprawling metropolis. The imagery is dominated by massive skyscrapers and a perpetual dark, rainy atmosphere, emphasising the sense of decay and urban overcrowding. The opening underscores the overarching theme of environmental degradation.
Deckard is initially retired from his job as a blade runner, but he is reluctantly pulled back into service by his former superior, Bryant (M. Emmet Walsh). Four replicants, led by Roy Batty, have escaped from an off-world colony and are now hiding in Los Angeles. Deckard’s assignment is to track down and “retire” them.
We are introduced to Rick Deckard (played by Harrison Ford), a former “blade runner” who is called out of retirement to hunt down rogue replicants. This introduction sets up the film’s central character and hints at his reluctance to return to his former job. Deckard’s reticence is a reflection of his internal conflict and moral ambiguity, foreshadowing the ethical questions that will be explored regarding the treatment of replicants.
As Deckard begins his investigation, he visits the Tyrell Corporation’s headquarters to learn more about the replicants. He meets Dr. Tyrell, who explains the nature of the Nexus-6 replicants, their limited four-year lifespan, and their desire for extended life.
Deckard’s investigation leads him to a replicant named Zhora (Joanna Cassidy), who is working as an exotic dancer. He “retires” her in a tense and violent confrontation.
Deckard’s next target is Leon (Brion James), another replicant who works as a manual labourer. Deckard’s encounter with Leon is also violent, and he shoots Leon after a failed interrogation attempt.
The first half of the film also introduces the concept of replicants – bioengineered humanoids virtually indistinguishable from humans. Deckard is tasked with “retiring” four replicants who have come to Earth illegally. The scene at the Tyrell Corporation establishes the advanced technology used to create replicants and introduces Dr. Eldon Tyrell, the creator of these beings. The Voight-Kampff test, used to identify replicants based on their emotional responses, is a key element. It raises questions about the nature of humanity and the ethics of determining someone’s humanity based on emotional responses.
Meanwhile, we are introduced to another character, Rachael (Sean Young), who initially believes herself to be human but eventually learns that she is a replicant with implanted memories. Deckard’s meeting with Rachael raises questions about the nature of humanity and memory.
Deckard’s meeting with Rachael (Sean Young), an assistant at the Tyrell Corporation, is pivotal. She is initially believed to be human but is later revealed to be a replicant with implanted memories. This revelation blurs the line between humans and replicants, as Rachael genuinely believes herself to be human due to her implanted memories. It also raises questions about the morality of implanting false memories in replicants to make them more controllable.
The first half of “Blade Runner” primarily focuses on setting up the world, the characters, and the central conflict: Deckard’s pursuit of the rogue replicants. It also introduces the film’s themes of identity, morality, and the blurred line between humans and replicants. The tension and moral ambiguity of Deckard’s role as a blade runner are central to this part of the story.
The first half of the film also introduces the rogue replicants – Roy Batty (Rutger Hauer), Pris (Daryl Hannah), Zhora (Joanna Cassidy), and Leon (Brion James). They are shown navigating the seedy underbelly of Los Angeles, highlighting the disparity between the wealthy and powerful (Tyrell Corporation) and the marginalised (the replicants). Their actions, driven by a desire for a longer life span and freedom, provide a contrast to the more restrained and controlled society.
Throughout the first half of the film, the theme of what it means to be human is prominently explored. This is encapsulated in Deckard’s work of hunting down replicants who exhibit human-like emotions. The ethical implications of creating beings that resemble humans in every way except their origin are underscored.
The film’s first half showcases the visually stunning world of “Blade Runner.” The production design, influenced by film noir and dystopian futures, immerses the audience in a dark, rain-soaked cityscape. The contrast between the towering skyscrapers and the crowded, grimy streets adds depth to the world and reinforces the sense of urban decay.
In summary, the first half of “Blade Runner” lays the foundation for the film’s central themes, characters, and moral dilemmas. It introduces the audience to the bleak, technologically advanced, and morally complex world in which the story unfolds. The blurring of lines between humanity and replicancy, as well as the ethical questions raised, are central to the film’s exploration of identity and the consequences of unchecked technological progress.
The second half of the film sees Rick Deckard, a retired blade runner, continuing his pursuit of the escaped replicants: Roy Batty, Pris, and Leon. Deckard is initially reluctant to take the job but is coerced by his former boss, Bryant. He follows leads and investigates various locations in the futuristic, dystopian cityscape of Los Angeles.
Deckard’s path crosses with Rachael, Tyrell Corporation’s experimental replicant who believes herself to be human due to implanted memories. Deckard administers a replicant detection test to Rachael, which she initially passes. This encounter raises questions about the nature of humanity, identity, and morality.
Deckard’s character undergoes a transformation in the second half. Initially, he sees replicants as mere machines to be retired, but his encounters with Rachael and the replicant Roy Batty start to challenge his beliefs. His growing empathy for replicants raises questions about the ethics of his job and the treatment of these beings.
The scene in J.F. Sebastian’s apartment, where Batty plays chess with Tyrell’s assistant Sebastian, is laden with symbolism. Batty’s reference to the “eternal game” reflects the ongoing struggle for survival and self-awareness. The game becomes a metaphor for the replicants’ quest for a longer life.
Pris, one of the rogue replicants, forms an alliance with J.F. Sebastian, a genetic designer who creates artificial life forms. They hide in Sebastian’s dilapidated and isolated apartment complex, which becomes a significant location in the second half of the film.
Roy Batty, the leader of the replicants, is revealed to be highly intelligent and physically superior. His pursuit of Deckard becomes more intense, leading to several tense and action-packed confrontations.
Roy Batty, the film’s primary antagonist, seeks to extend his limited lifespan. This quest for “more life” is symbolic of the desire for self-preservation and the fear of mortality, themes that resonate with human audiences.
The theme of empathy becomes central as Deckard’s feelings towards the replicants, particularly Rachael, begin to change. His struggle with the morality of hunting and killing beings with emotions and desires challenges the audience to consider what it means to be human.
The climax of the film features an iconic and moving monologue by Roy Batty. As he confronts Deckard in the final showdown, Roy reflects on his own existence and experiences, expressing his profound emotions and memories. His famous “Tears in Rain” monologue highlights the film’s exploration of empathy and the fleeting nature of life.
One of the most iconic moments in the film is Batty’s “Tears in Rain” monologue during the film’s climax. In this moment, Batty reflects on his experiences and the fleeting nature of life. His words convey a sense of acceptance and humanity, challenging Deckard and the audience to reevaluate their perceptions of replicants.
Throughout the second half, symbolism is prominent. The film’s use of eyes as a recurring motif represents the characters’ ability to see and understand, both literally and metaphorically. The juxtaposition of high-tech and low-tech elements in the cityscape reinforces the film’s themes of decay and progress.
The film reaches its climax when Deckard and Roy Batty face off on the rooftop of the Bradbury Building. This scene is a culmination of the film’s themes, as Roy’s actions and words challenge Deckard’s preconceptions and push him to his limits.
The film concludes with a visually striking and emotionally charged sequence as Roy Batty saves Deckard’s life in a final act of empathy and humanity. Roy’s death, and his monologue about his experiences, lead to Deckard’s introspection and a change in his perspective.
The film leaves viewers with open-ended questions regarding the nature of humanity, the morality of creating replicants, and Deckard’s own identity. The ambiguity of whether Deckard himself might be a replicant is a point of debate among fans and scholars. This ending reinforces the film’s themes of uncertainty, mortality, and the blurred boundaries between humans and replicants.
In the end, “Blade Runner” deepens the film’s exploration of themes like identity, empathy, and the consequences of technological advancement. It is a pivotal part of the narrative that adds layers of complexity to the characters and their relationships, making it a classic in the science fiction genre.
Character Analysis
Rick Deckard
Rick Deckard is the central character in the film “Blade Runner,” portrayed by Harrison Ford. He is a complex and morally ambiguous character who undergoes significant development throughout the story.
Deckard is introduced as a blade runner, a specialised law enforcement officer tasked with “retiring” (killing) rogue replicants who have escaped to Earth. His identity is closely tied to his job, and it initially defines his sense of self. He is seen as a cold and detached hunter of replicants.
One of the central themes of “Blade Runner” is the ambiguity surrounding Deckard’s humanity. The film hints at the possibility that he might be a replicant himself, a notion that challenges his identity and his perception of others. This ambiguity adds depth to his character, as it forces him to confront his own nature.
Throughout the film, Deckard’s attitude towards replicants evolves. Initially, he views them as mere machines to be retired without hesitation. However, his encounters with Rachael and the replicant Roy Batty begin to erode his emotional detachment. His growing empathy for replicants humanises him and raises questions about the moral implications of his job.
Deckard’s relationship with Rachael is a pivotal element of his character development. At first, he treats her as just another replicant, administering the Voight-Kampff test to determine her identity. However, as he spends more time with her and learns about her implanted memories, he becomes emotionally entangled. This relationship challenges his understanding of what it means to be human and questions the ethics of his profession.
Deckard grapples with profound ethical dilemmas throughout the film. The question of whether replicants have the same right to life and freedom as humans becomes central to his character arc. His mission to “retire” replicants raises questions about the morality of killing beings that exhibit emotions, desires, and self-awareness.
The unicorn dream sequence in the Director’s Cut and Final Cut versions of the film adds layers to Deckard’s character. The dream hints at the possibility that his memories may be implanted, raising further doubt about his own humanity and identity. This dream sequence deepens the film’s exploration of the blurred lines between humans and replicants.
Deckard’s journey culminates in a morally ambiguous ending. He is saved by Roy Batty, the replicant he was sent to retire, and the film ends with Deckard escaping with Rachael. This ending leaves open the question of whether Deckard and Rachael may have a limited lifespan due to Rachael being a replicant. It underscores the film’s themes of ambiguity and uncertainty.
In “Blade Runner,” Rick Deckard is a multi-dimensional character who undergoes significant personal and moral growth. His character challenges the audience to ponder questions about identity, empathy, and the consequences of technology. The film’s ambiguity regarding his humanity adds complexity to his character and enhances the overall philosophical depth of the narrative.
Rachael
Rachael is a central character in Ridley Scott’s “Blade Runner,” and her role in the film is pivotal to the exploration of its core themes, including the nature of humanity, identity, and ethics.
Rachael is introduced as the personal assistant to Eldon Tyrell, the CEO of the Tyrell Corporation. She is initially presented as a human, and her status as a replicant is concealed through implanted memories. This concept highlights the film’s central theme of blurred lines between humans and replicants, as Rachael genuinely believes she is human due to her fabricated memories.
Rachael’s character arc is centred around her gradual realisation that she is a replicant. Her journey of self-discovery is a profound exploration of the theme of identity. As she comes to terms with her artificial nature, Rachael faces an existential crisis. Her struggle resonates with the audience, as it raises questions about the significance of memories and experiences in shaping one’s identity.
Rachael is a character marked by emotional complexity. Her emotional responses are genuine, despite her artificial origin. Her confusion, anger, and pain upon learning the truth about her identity are palpable. This complexity challenges the notion that replicants are devoid of authentic emotions.
Rachael’s interactions with Rick Deckard, the film’s protagonist, play a crucial role in her character development. Initially, her relationship with Deckard is strained, as he sees her as just another replicant to be “retired.” However, over time, a romantic connection develops between them, further complicating the ethical and emotional dilemmas in the film.
Rachael’s character embodies the film’s exploration of the blurred boundaries between human and replicant. Her existence represents the Tyrell Corporation’s ability to create replicants that are virtually indistinguishable from humans. Her implanted memories symbolise the malleability of identity and the power of external influences in shaping a person’s sense of self.
As Rachael becomes aware of her true nature, she faces choices about her future. She can either accept her identity as a replicant or deny it and continue to cling to her implanted memories. Her decisions reflect the theme of agency, as she grapples with the question of whether her choices are predetermined by her programming or if she can forge her path.
Rachael’s vulnerability and strength are interwoven throughout the film. She initially appears vulnerable due to her ignorance about her true identity, but as she gains knowledge and confronts the truth, she exhibits strength and resilience in the face of existential challenges and emotional turmoil.
The film’s ambiguity extends to Rachael’s character. The question of whether she possesses a limited lifespan like other replicants or if she is somehow different remains unanswered. This ambiguity adds depth to her character and underscores the film’s overarching themes of uncertainty and impermanence.
In “Blade Runner,” Rachael’s character serves as a linchpin for the exploration of profound philosophical and ethical questions. Her journey from ignorance to self-awareness is a poignant narrative thread that invites the audience to ponder the nature of humanity, the significance of memories and experiences in shaping identity, and the ethical implications of creating replicants with human-like emotions. Rachael’s character adds emotional depth and complexity to the film’s narrative, making her a compelling and memorable figure in the world of science fiction cinema.
Roy Batty
Roy Batty, portrayed by Rutger Hauer, is one of the central characters in “Blade Runner.” He is a replicant and serves as the film’s primary antagonist. Batty is a complex and multi-dimensional character, and his portrayal by Rutger Hauer is often celebrated as one of the film’s standout performances. Here’s an in-depth character analysis of Roy Batty:
Batty is depicted as one of the most intelligent and resourceful replicants in the film. He is the leader of the group of rogue replicants who have come to Earth seeking a way to extend their limited four-year lifespan. His intelligence is evident in his ability to plan and execute complex schemes.
Batty is physically superior to humans, possessing enhanced strength and agility. This physical prowess makes him a formidable adversary, particularly in the action sequences of the film.
Batty is a character who experiences a wide range of emotions, which challenges the stereotypical portrayal of replicants as emotionless machines. Throughout the film, he exhibits anger, fear, love, and ultimately, a profound sense of acceptance and sadness. His emotional journey humanises him and raises questions about the nature of humanity and emotions.
Batty’s primary motivation throughout the film is his desire for a longer life. He is driven by the knowledge that his time is running out, and he becomes increasingly desperate to find a way to extend his lifespan. This desire for “more life” is relatable to human audiences, as it reflects the universal fear of mortality and the search for meaning in a limited existence.
Batty’s actions and decisions are morally ambiguous. While he is portrayed as the antagonist, his motivations are understandable from his perspective. His pursuit of Tyrell, the creator of the replicants, raises questions about the ethics of creating beings with limited lifespans and the consequences of such actions.
Batty’s character undergoes a significant transformation as he nears the end of his life. He exhibits moments of empathy and compassion, particularly in his interactions with Pris and J.F. Sebastian. His decision to save Deckard’s life in the final moments of the film is a powerful demonstration of his capacity for empathy and selflessness.
Batty’s “Tears in Rain” monologue during the film’s climax is a pivotal moment that reflects his philosophical depth. In this monologue, he reflects on the beauty and transience of life, challenging both Deckard and the audience to reevaluate their perceptions of replicants. The rain symbolises his tears and the ephemeral nature of existence.
Batty’s striking appearance, including his long white hair and distinctive costume, adds to his memorable presence in the film. His appearance is both visually striking and thematically significant, emphasising his status as a unique and unforgettable character.
In “Blade Runner,” Roy Batty is a character who defies easy categorisation. He challenges the boundaries between human and replicant, hero and villain, and raises profound questions about the nature of humanity, morality, and the consequences of technological advancements. His complex and emotionally resonant portrayal by Rutger Hauer is a key factor in the enduring impact of the film.
Eldon Tyrell
Eldon Tyrell is a significant character in the film “Blade Runner.” As the founder and CEO of the Tyrell Corporation, he holds a central role in the creation of replicants and the development of advanced technology in the film’s dystopian world.
Tyrell is portrayed as the mastermind behind the creation of replicants, bioengineered humanoid robots. His corporation, the Tyrell Corporation, has pioneered the development of these beings. This position of power and influence places him at the centre of the film’s exploration of the ethical and moral dilemmas surrounding artificial life.
Tyrell is a symbol of unchecked technological ambition. He has pushed the boundaries of science and ethics by creating replicants with highly advanced capabilities, including implanted memories and emotions. His pursuit of scientific progress without regard for the potential consequences mirrors broader themes in science fiction regarding the dangers of unbridled technological advancement.
Tyrell’s character embodies a god-like figure. He is the creator of life, fashioning replicants to be virtually indistinguishable from humans. This god complex is evident in his grandiose corporate headquarters, designed like a pyramid, and in his distant, almost deity-like presence.
Tyrell is portrayed as emotionally detached and seemingly indifferent to the suffering of the replicants he has created. His lack of empathy is in stark contrast to the emotional complexity exhibited by the replicants themselves. This contrast highlights the film’s exploration of what it means to be human and the capacity for empathy as a defining characteristic.
Tyrell’s pursuit of creating the perfect replicant, one that is virtually indistinguishable from humans, is a central theme in the film. His obsession with perfection reflects broader themes of human desire for control and mastery over life and the consequences of such pursuits.
Tyrell’s relationship with Roy Batty, one of the rogue replicants, is a key element in the film. Batty seeks Tyrell in the hope that he can extend his limited lifespan. Their interactions explore themes of dependency, filial relationships, and the complex dynamics between creators and their creations.
Tyrell meets a tragic end at the hands of Roy Batty. Batty kills him in a moment of desperation when Tyrell cannot provide the extended life he seeks. This act underscores the consequences of Tyrell’s unchecked ambition and his lack of empathy.
In “Blade Runner,” Eldon Tyrell is a character who symbolises the moral and ethical quandaries associated with technological advancement and the creation of artificial life. His character serves as a catalyst for the film’s exploration of identity, humanity, and the responsibilities of creators towards their creations. Tyrell’s god-like role and his eventual demise contribute to the film’s complex and thought-provoking narrative.
Pris
Pris, portrayed by actress Daryl Hannah, is a complex and enigmatic character in the film “Blade Runner.” She is one of the replicants who escape from the off-world colonies and come to Earth, which sets the central conflict of the film in motion.
Pris is a “basic pleasure model” replicant, designed for pleasure and entertainment. Her striking physical appearance is one of her defining characteristics. She has platinum blonde hair, a punk-rock-inspired wardrobe, and unique face makeup that sets her apart from other characters in the film.
Despite her alluring appearance, Pris possesses extraordinary physical abilities, such as agility, strength, and resilience, which make her a formidable opponent when confronted.
Pris’s outward appearance contrasts with her inner character. She often presents herself as childlike and innocent, which is part of her strategy to deceive and manipulate. This duality in her character adds depth to her role.
Pris’s vulnerability is juxtaposed with her survival instinct. Despite her apparent innocence, she is a survivor who adapts to dangerous situations. She is capable of acts of violence when necessary, such as her attack on J.F. Sebastian.
Pris is deeply connected to Roy Batty, another replicant. Their relationship is complex and intimate, suggesting both romantic and familial bonds among replicants. Pris’s loyalty to Roy drives her actions in the film, including her role in their violent pursuit of extended life.
Like other replicants in the film, Pris grapples with questions of identity and humanity. Her existence as a manufactured being raises questions about her capacity for genuine emotions and self-awareness. Her interactions with other characters, especially J.F. Sebastian, highlight these themes.
Pris exhibits a childlike curiosity and playfulness in some scenes, such as her exploration of Sebastian’s toys and her innocent-sounding questions. This behavior adds complexity to her character and creates a sense of unpredictability.
Pris meets a tragic end at the hands of Deckard. This moment is emotionally charged and underscores the film’s exploration of the moral and ethical consequences of replicant existence. Pris’s death is particularly poignant due to her childlike demeanor and her complex relationship with Roy Batty.
Pris can be seen as a symbol of the commodification of human qualities and desires. She embodies the notion that even aspects of humanity associated with innocence and pleasure can be manufactured and exploited for profit in a dystopian future.
In “Blade Runner,” Pris is a character who defies easy categorisation. She is both vulnerable and dangerous, innocent and manipulative, embodying the film’s central themes of identity, humanity, and the consequences of advanced technology. Her portrayal by Daryl Hannah adds depth and nuance to this multifaceted character, making Pris an integral part of the film’s exploration of what it means to be human.
Leon Kowalski
Leon Kowalski is one of the replicants in the film “Blade Runner.” He is a complex character with distinctive traits and contributes to the film’s exploration of themes such as identity, empathy, and the nature of humanity.
Leon is a physically imposing character. He is played by actor Brion James, and his rugged appearance, with a shaved head and muscular build, contrasts sharply with the sleek and sophisticated appearance of the film’s human characters.
Leon is notable for his limited emotional range and lack of empathy, at least initially. He is not as emotionally developed as some of the other replicants, which is evident in his interactions with other characters. For example, his cold and indifferent response to the death of fellow replicant Zhora highlights this lack of empathy.
Leon’s character is portrayed as having limited intellectual capacity compared to other replicants like Roy Batty or Rachael. However, this apparent intellectual deficiency is subverted when we learn that he is, in fact, capable of complex tasks and even has hidden knowledge about the replicants’ past.
Despite his initially cold and unfeeling demeanour, Leon is not invulnerable. He demonstrates fear and vulnerability when he realises that he is the next target of the blade runners. This vulnerability humanises him and challenges the audience to question the ethics of hunting beings that can experience fear and pain.
Leon’s character is introduced in the film through the Voight-Kampff test, which is designed to detect replicants by measuring their emotional responses to various stimuli. His failing of the test underscores the difficulty in distinguishing replicants from humans solely based on emotional responses, as some replicants, like Leon, exhibit limited emotional reactions.
Leon’s relationship with Rachael, another replicant, is significant. He is protective of her and shows concern when she is subjected to the Voight-Kampff test. This demonstrates a more compassionate side of his character, suggesting that he may possess a degree of empathy, albeit in a limited capacity.
Leon’s character is given depth through the revelation of his tragic backstory. He is haunted by the memory of his childhood pet tortoise and expresses profound sadness when he recounts how it died. This memory serves as a poignant reminder of the replicants’ desire for more life and a connection to their past.
While Leon may not be the film’s primary antagonist like Roy Batty, he is involved in violent confrontations. Notably, he is responsible for killing the blade runner Holden during the opening scene of the film. This act sets the tone for the film’s exploration of violence and morality.
Leon’s character serves as a symbol of the dehumanisation that can occur when beings are created for specific purposes. His limited emotional range is a result of his artificial nature, yet the film invites viewers to question whether this lack of emotion makes him any less valuable or deserving of empathy.
In summary, Leon Kowalski is a multifaceted character in “Blade Runner.” His limited emotional capacity and vulnerability make him a compelling figure in the film’s examination of the boundaries between humans and replicants. Through his character, the film explores themes of empathy, identity, and the consequences of creating artificial life. Leon’s tragic backstory and moments of violence add depth to his character, making him an integral part of the film’s complex narrative.
J.F. Sebastian
J.F. Sebastian is a character in the 1982 science fiction film “Blade Runner,” directed by Ridley Scott. He is a significant supporting character in the film, and his role contributes to the overall depth and complexity of the narrative.
J.F. Sebastian is portrayed by actor William Sanderson. He is a genetic designer who works for the Tyrell Corporation, the company responsible for creating replicants. In the film, Sebastian is depicted as a frail and physically disabled individual who suffers from a genetic disorder that accelerates his aging process, making him appear much older than he actually is.
One of the central aspects of J.F. Sebastian’s character is his profound loneliness and isolation. Due to his physical condition and his dedication to his work, he lives in the dilapidated and isolated Bradbury Building, surrounded by lifelike, artificial beings. This isolation is symbolic of the larger theme of alienation and disconnection present throughout the film’s dystopian world.
J.F. Sebastian is a gifted genetic designer, and his apartment serves as a testament to his creativity. He creates lifelike toys and companions, including the toy-like robots and the life-sized dolls that populate his living space. This aspect of his character emphasises the power and potential of human creativity and innovation, even in a world where technology often seems dehumanising.
Sebastian’s character displays a sense of compassion and empathy, particularly in his interactions with the replicants Roy Batty and Pris. He provides them shelter in his apartment, despite knowing that they are fugitives. His willingness to help them is a stark contrast to the harsh treatment of replicants by other characters in the film, such as Rick Deckard. This compassion humanises him and underscores the film’s exploration of the moral and ethical dilemmas surrounding replicants.
J.F. Sebastian’s own medical condition, which causes premature aging and limits his lifespan, gives him a unique perspective on mortality. This fascination with mortality is mirrored in his interactions with Roy Batty, who is also facing a limited lifespan. Their conversations delve into the existential aspects of life and death, and they share a sense of longing for more time.
J.F. Sebastian’s role in the narrative is pivotal. He is the link between the replicants and the Tyrell Corporation, as it is through Sebastian that Roy Batty gains access to Tyrell. This connection sets the stage for the climactic confrontation between Batty and Tyrell, where deeper philosophical questions about creation, mortality, and the meaning of life are explored.
In “Blade Runner,” J.F. Sebastian is a multifaceted character who embodies themes of isolation, creativity, compassion, and mortality. His interactions with the replicants and his role in the plot contribute significantly to the film’s exploration of what it means to be human in a world where technology has blurred the lines between artificial and authentic existence.
Gaff
Gaff is a fascinating and enigmatic character in “Blade Runner.” While he doesn’t have as much screen time or dialogue as some of the other characters, his presence is significant, and he serves several essential roles in the film.
Gaff is visually distinctive due to his ethnicity (he is portrayed by actor Edward James Olmos) and his unique fashion sense. He often wears flamboyant clothing, including a distinctive fedora and long coat, which adds to his mysterious and otherworldly aura.
Gaff is a fellow blade runner, like Rick Deckard. He works for the LAPD and is involved in the same task of tracking down and retiring replicants. However, he operates in a supporting role and often appears to assist or monitor Deckard.
One of Gaff’s most notable traits is his use of an unconventional, multilingual form of “Cityspeak.” He often leaves behind intricate origami figures, along with cryptic messages in Cityspeak. This linguistic expertise and his origami creations add depth to his character, suggesting a creative and artistic side.
Gaff’s origami creations serve as symbolic markers throughout the film. They reflect his interpretation of the situations and characters he encounters. For example, he leaves a unicorn origami near the end of the film, which hints at Deckard’s own inner doubts and adds to the ambiguity surrounding Deckard’s identity.
Gaff is intentionally mysterious, and his true motivations and allegiances are never fully explained. He often seems to know more than he lets on, and his actions and comments suggest a deeper understanding of the replicants and the events of the film.
Gaff’s character embodies the moral ambiguity present in the world of “Blade Runner.” He carries out the task of retiring replicants, but his methods and motivations remain unclear. This ambiguity aligns with the film’s exploration of the ethical dilemmas surrounding the treatment of replicants.
Gaff is a keen observer of both people and situations. He frequently arrives at crime scenes after Deckard and seems to have an uncanny ability to read the situation. This suggests a high level of skill and intuition as a blade runner.
While Gaff doesn’t have a central role in the film’s main plot, his presence is felt throughout, and he plays a crucial role in Deckard’s journey. He is instrumental in the final scenes of the film, providing Deckard with a clear message through his origami creations.
Gaff’s presence and actions indirectly influence Deckard’s character arc. The unicorn origami he leaves for Deckard in the Director’s Cut and Final Cut versions of the film hint at Deckard’s own ambiguous identity and connection to replicants, adding complexity to Deckard’s character.
In summary, Gaff is a mysterious and multifaceted character in “Blade Runner.” His linguistic skills, origami creations, enigmatic personality, and moral ambiguity contribute to the film’s depth and complexity. Gaff’s role goes beyond that of a typical supporting character, as he adds layers of intrigue and symbolism to the narrative, enhancing the overall thematic richness of the film.
Bryant
Bryant is a significant character in the film “Blade Runner.” He serves as Rick Deckard’s superior and employer, assigning him the task of hunting down and “retiring” replicants that have come to Earth. While Bryant’s screen time is relatively limited, his character plays a crucial role in the story and contributes to the film’s dystopian atmosphere.
Bryant is portrayed as an authoritarian figure within the world of the blade runners. He is tough, gruff, and no-nonsense in his interactions with Deckard. This authoritarian demeanour reflects the harsh and authoritarian nature of the dystopian society depicted in the film.
Bryant’s character embodies a utilitarian approach to ethics. He sees replicants primarily as a threat to human society and places a high value on their “retirement” to ensure the safety of the human population. This utilitarian perspective often clashes with Deckard’s growing empathy for replicants, setting up a moral tension in the story.
Bryant’s character reflects the cynicism that permeates the world of “Blade Runner.” He is world-weary, having seen the worst of this dystopian society, and this cynicism colours his interactions with Deckard. It’s clear that he has been shaped by the bleakness of the world he lives in.
Bryant’s character highlights the moral ambiguity that runs throughout the film. While he believes that “retiring” replicants is a necessary duty, his actions and decisions raise ethical questions about the treatment of sentient beings, especially as Deckard begins to question the morality of his work.
Bryant lacks the empathy that Deckard starts to develop for replicants. He views them solely as a threat and a problem to be eliminated, whereas Deckard’s encounters with Rachael and other replicants make him question the humanity of these beings. This contrast in empathy underscores the film’s exploration of what it means to be human.
Bryant’s decision to assign Deckard to hunt down the replicants is a pivotal plot point in the film. It sets the story in motion and forces Deckard to confront his own beliefs and emotions as he encounters the replicants. Bryant’s role in initiating this assignment makes him a central figure in the narrative.
Through Bryant’s interactions with Deckard, the audience gains insights into the dystopian world of “Blade Runner.” His dialogues reveal the environmental degradation, social decay, and the harsh realities of this future society, providing context for the events of the film.
It’s worth noting that Bryant’s character also has a significant off-screen presence. His voiceovers, delivered through dialogue not directly shown on screen, provide additional information and perspective, contributing to the film’s overall atmosphere and storytelling.
In summary, Bryant is a character who embodies the harsh and authoritarian nature of the dystopian world in “Blade Runner.” He serves as an authoritative figure, setting the tone for the film’s moral and ethical dilemmas, and highlighting the tension between utilitarian ethics and individual empathy. While his screen time is limited, his character’s impact on the story and the film’s exploration of humanity and morality is significant.
Themes
Humanity vs Artificiality
The theme of humanity vs. artificiality is a central and profound element in “Blade Runner.” Throughout the film, the line between humans and replicants becomes increasingly blurred, prompting a reevaluation of what it means to be human. This theme is expertly explored through character interactions and dialogue. One notable quote that encapsulates this theme is when Roy Batty, the replicant leader, confronts Rick Deckard in the film’s climax:
“I’ve seen things you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in rain. Time to die.”
In this poignant monologue, Roy Batty reflects on the breadth of his experiences and the emotions he has felt. This quote underscores the profound humanity within replicants. Roy’s memories and experiences are just as rich and meaningful to him as any human’s. He longs for a way to extend his limited lifespan, highlighting the desire for self-preservation and the fear of death, common to both humans and replicants.
Additionally, Deckard’s evolving perception of replicants throughout the film illustrates the theme. He initially views them as mere machines to be “retired,” but his encounters with Rachael and other replicants challenge this perspective. The theme becomes more nuanced as Deckard questions the morality of his job and his own identity, especially in the context of the unicorn dream, which suggests he might be a replicant himself.
In conclusion, the humanity vs. artificiality theme in “Blade Runner” is a complex exploration of what it means to be human. Through character development, emotional depth, and memorable quotes like the one from Roy Batty, the film prompts viewers to consider that replicants, despite their artificial origins, possess qualities that make them undeniably human, such as emotions, memories, and the desire for life. This theme challenges traditional definitions of humanity and encourages a deeper understanding of the nature of consciousness and self.
Moral Ambiguity
The theme of moral ambiguity is at the heart of “Blade Runner” and is exemplified through the actions of the characters, particularly the blade runners like Rick Deckard. This theme challenges viewers to question the ethical boundaries of their choices and the treatment of replicants. The film showcases a morally complex world where right and wrong are not always clear-cut, and empathy often blurs the lines between good and bad.
One key aspect of moral ambiguity is the blade runners’ duty to “retire” replicants, which involves taking their lives. This morally troubling task is encapsulated in Bryant’s directive to Deckard: “You’re a Blade Runner, you’ve got four skin jobs walking the streets.” This quote underscores the dehumanising language used to describe replicants as “skin jobs,” highlighting the moral disconnect between humans and their artificial creations.
As Deckard embarks on his mission to track down and “retire” the replicants, he encounters Rachael, a replicant who believes herself to be human due to implanted memories. Deckard’s relationship with Rachael introduces moral complexity as he grapples with feelings for her despite his initial intentions. This is exemplified when Deckard reflects on Rachael, saying, “She doesn’t know.” Here, the film raises questions about the morality of deceiving someone about their true nature, as well as the implications of developing genuine emotions for a replicant.
The moral ambiguity theme becomes even more pronounced in Deckard’s interactions with Roy Batty, the leader of the replicants. Batty’s acts of violence are juxtaposed with moments of vulnerability and philosophical reflection. When Batty spares Deckard’s life in the film’s climactic scene, it challenges the audience’s preconceptions about villains and heroes. Batty’s act of compassion raises the question of whether it is possible for a replicant to exhibit more humanity than a human.
In the end, “Blade Runner” leaves viewers with a profound moral dilemma. Deckard’s pursuit of the replicants, his empathy for Rachael and Batty, and the film’s overall exploration of the blurred lines between humanity and artificiality force the audience to confront their own ethical judgments. The film does not offer easy answers but instead invites reflection on the complexities of morality in a dystopian world where the boundaries between right and wrong are constantly shifting. This theme of moral ambiguity is a central aspect of what makes “Blade Runner” a thought-provoking and enduring piece of science fiction cinema.
Identity and Memory
The theme of identity and memory is a central and complex element of “Blade Runner.” Throughout the film, characters grapple with questions about the authenticity of their experiences and the role of memory in shaping their sense of self.
Rachael’s character is the most explicit example of the theme of identity and memory. She believes her memories to be real, but they are actually implants. Tyrell Corporation has manufactured her memories, blurring the line between her human identity and her artificial nature. As Tyrell explains to Deckard, “We began to recognise in them strange obsession. After all, they are emotionally inexperienced, with only a few years in which to store up the experiences which you and I take for granted. If we gift them with a past, we create a cushion or a pillow for their emotions, and consequently, we can control them better.”
The film introduces ambiguity surrounding Deckard’s own identity. In the Director’s Cut and Final Cut versions, Deckard dreams of a unicorn, suggesting that his memories may have been implanted. This raises questions about whether he, too, could be a replicant. Gaff, another blade runner, hints at this when he says, “It’s too bad she won’t live, but then again, who does?” implying that Deckard’s life might be equally short.
The theme of identity and memory extends to a broader exploration of what it means to be human. The film challenges the idea that humanity is solely defined by biology. Replicants, despite being artificially created, possess memories and emotions that shape their identities and experiences. This blurring of the lines between human and replicant underscores the idea that humanity is not merely a matter of physicality but also of consciousness and self-awareness.
Roy Batty’s character embodies the existential aspects of the theme. In his “Tears in Rain” monologue, he reflects on his experiences and the fleeting nature of life: “All those moments will be lost in time, like tears in rain.” Batty’s words highlight the existentialist perspective on the search for meaning and the impermanence of existence, regardless of whether one is human or replicant.
The film also raises questions about the power of false memories to shape one’s actions and beliefs. Rachael’s realisation that her memories are not her own leads to a crisis of identity, and it’s suggested that the implanted memories influence her behaviour and emotions.
In “Blade Runner,” the theme of identity and memory serves as a profound exploration of what makes us human. It challenges traditional notions of identity by emphasising the importance of consciousness and experience over mere biology. The presence of implanted memories adds a layer of complexity, suggesting that even our memories, which often define our sense of self, can be manipulated. This theme invites viewers to contemplate the nature of identity, the role of memory in shaping who we are, and the enduring quest for authenticity in a world filled with artificial constructs.
Technology and its Consequences
The theme of technology and its consequences is central to “Blade Runner.” The film presents a world where advanced technology has reshaped society, but it has also brought about profound negative consequences, both environmentally and ethically. This theme is woven throughout the narrative and is reflected in various aspects of the film’s dystopian setting.
One of the most striking consequences of advanced technology in “Blade Runner” is the severe environmental degradation. The city of Los Angeles is perpetually shrouded in rain and darkness, with towering skyscrapers and massive industrial complexes dominating the landscape. This environmental decay reflects the idea that technological progress has come at the cost of nature. The quote, “I’ve seen things you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in rain,” spoken by Roy Batty during his final moments, reflects the loss of natural beauty and serenity in this world, replaced by a relentless urban sprawl.
The film explores the ethical dilemmas arising from the creation of replicants, bioengineered beings designed to serve humanity’s needs. The moral question of whether replicants are deserving of empathy, rights, and humane treatment is central to the narrative. This theme is encapsulated in the quote, “Commerce is our goal here at Tyrell. ‘More human than human’ is our motto,” emphasising the pursuit of technological advancements without fully considering the ethical implications.
The consequences of technological advancement are evident in the hubris of Tyrell Corporation, which creates replicants with advanced capabilities but limited lifespans. Tyrell, as the creator, represents the unchecked pursuit of scientific knowledge without considering the potential consequences. The quote, “The light that burns twice as bright burns half as long, and you have burned so very, very brightly, Roy,” reflects the idea that Tyrell’s creations are ultimately self-destructive due to their limited lifespan.
The proliferation of technology has led to a society characterised by alienation and dehumanisation. People are disconnected from one another, and the prevalence of artificial beings like replicants has blurred the line between human and non-human. This is reflected in the quote, “It’s too bad she won’t live! But then again, who does?” which underscores the transitory nature of life in this technologically dominated world, where human lives are as disposable as replicants.
The consequences of technological advancement are often unintended and uncontrollable. The quote, “You’re in a desert, walking along in the sand when all of a sudden you look down, and you see a tortoise, Leon. It’s crawling toward you,” spoken by Deckard during the Voight-Kampff test, illustrates the unpredictable and unsettling nature of encounters with technology and artificial life forms.
In “Blade Runner,” technology and its consequences are presented as a double-edged sword. While it has enabled remarkable achievements, it has also led to environmental degradation, moral quandaries, and a dehumanising society. This theme serves as a cautionary tale about the importance of ethical considerations and responsible use of technology in shaping the future.
Dystopia and Decay
“Dystopia and Decay” is a prominent theme in “Blade Runner,” serving as the visual and thematic backdrop against which the story unfolds. The film presents a world steeped in decay, both physical and moral, and this decay plays a vital role in shaping the narrative and character experiences.
The film’s visual aesthetics paint a grim picture of urban life in the future. The ceaseless rain, towering, dilapidated buildings, and pervasive grime contribute to a sense of decay and decline. The cityscape, often shrouded in darkness and artificial light, is a stark contrast to the vibrant, bustling cities of today. This physical decay reflects the environmental deterioration and societal breakdown within the world of “Blade Runner.”
Beyond the decaying urban landscape, “Blade Runner” explores moral decay. The blade runners’ job of hunting and “retiring” replicants exposes a moral ambiguity that permeates the film. The replicants themselves, though artificial, exhibit qualities often associated with humanity, such as love, fear, and empathy. The moral decay is most evident in Deckard’s character arc, as he grapples with the ethics of his work and develops empathy for the replicants he is assigned to eliminate.
One of the most memorable quotes in the film that underscores the theme of decay comes from Roy Batty during his confrontation with Tyrell:
“All those moments will be lost in time, like tears in rain.”
This poignant line is not only a reflection on the fleeting nature of life but also a commentary on the decay of memories, experiences, and individual existence. It encapsulates the sense of impermanence that pervades the film’s world and the characters’ lives.
The visual and thematic elements of decay in “Blade Runner” serve as a powerful commentary on the consequences of unchecked technological advancement and the erosion of the human experience. The decaying cityscape and moral ambiguity remind viewers that even in a world of advanced technology, fundamental questions about humanity and ethics remain unanswered, adding depth and complexity to the film’s narrative.
Empathy and Compassion
The theme of empathy and compassion is at the heart of “Blade Runner.” Throughout the film, characters, particularly Rick Deckard, undergo a transformation as they grapple with their own capacity for empathy and their treatment of replicants. This theme is central to the narrative and provides a profound exploration of what it means to be human in a world filled with artificial beings.
One of the key moments that exemplify this theme is Deckard’s growing empathy for the replicants, especially Rachael. In an early scene, Deckard administers a test to determine if Rachael is a replicant or human. When the test reveals her true nature, Deckard is initially cold and dismissive, telling her, “You’re a replicant. I’m impressed.” However, as he spends more time with her and begins to understand her emotional turmoil, his attitude shifts. He starts to see her as more than just a machine, and their budding relationship challenges his preconceived notions about replicants.
Another poignant example of empathy comes through Roy Batty, the film’s primary antagonist. Despite his violent actions throughout the film, Batty’s character demonstrates empathy in a profound way. In his final moments, after a brutal rooftop battle with Deckard, Batty saves Deckard from falling to his death. As he cradles Deckard, he delivers the iconic “Tears in Rain” monologue, reflecting on his own experiences and expressing a deep sense of empathy for the fleeting moments of life. This act of compassion from a character considered a villain challenges the audience to reconsider their judgments and empathise with Batty’s plight.
The theme of empathy and compassion also ties into the broader ethical questions raised by the film. As Deckard begins to see replicants as more human, he grapples with the morality of his job as a blade runner, tasked with “retiring” these artificial beings. His internal struggle reflects the film’s exploration of the moral ambiguity surrounding the treatment of replicants.
Ultimately, “Blade Runner” invites the audience to reflect on the importance of empathy and compassion in a world where the line between human and non-human is increasingly blurred. It challenges us to consider the consequences of dehumanising others and to recognise the humanity in those who may appear different or artificial. This theme adds a profound layer of depth to the film’s exploration of identity, morality, and the nature of humanity in a dystopian future.
Quotes
- “I’ve seen things you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in rain. Time to die.” – Roy Batty
- Analysis: This iconic monologue from Roy Batty encapsulates several themes in the film, including mortality, the fleeting nature of life, and the search for meaning. Batty, despite being a replicant, reflects on the beauty and poignancy of life experiences, even as he faces his own death. It underscores the film’s exploration of what it means to be human and the desire for significance in a world filled with artificial beings.
- “It’s too bad she won’t live! But then again, who does?” – Gaff
- Analysis: Gaff’s comment highlights the theme of mortality and the impermanence of life. In a world where replicants are created with limited lifespans, the statement reminds us that mortality is a universal aspect of the human condition. It also reinforces the film’s exploration of the value of life and the search for meaning in a dystopian world.
- “I want more life, father.” – Roy Batty
- Analysis: This quote is central to the theme of creator and creation. Roy Batty confronts Dr. Tyrell, his creator, demanding an extension of his limited lifespan. It raises questions about the responsibilities of creators and the desires of their creations, as well as the pursuit of longevity and the fear of death.
- “Replicants are like any other machine; they’re either a benefit or a hazard. If they’re a benefit, it’s not my problem.” – Rick Deckard
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- Analysis: Deckard’s initial attitude toward replicants reflects a utilitarian perspective on the theme of moral ambiguity. He views them as tools for a job, demonstrating a lack of empathy. This quote underscores the film’s exploration of ethics and the dehumanisation of replicants by humans.
- “Is this testing whether I’m a replicant or a lesbian, Mr. Deckard?” – Rachael
- Analysis: Rachael’s question highlights the theme of identity and the blurring of boundaries. The test she undergoes challenges the authenticity of her memories and experiences, raising questions about what makes someone human and the role of memory in shaping one’s identity.
- “Quite an experience to live in fear, isn’t it? That’s what it is to be a slave.” – Roy Batty
- Analysis: Batty’s statement draws attention to the theme of oppression and the replicants’ desire for freedom and autonomy. It conveys the emotional weight of their situation and parallels the struggles of oppressed individuals throughout history.
These quotes from “Blade Runner” illuminate the film’s central themes, including humanity, morality, identity, mortality, and the consequences of technological advancement. They contribute to the film’s thought-provoking and philosophical exploration of the human condition in a dystopian future.
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